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Digital Games and Learning: Research and Theory, by Nicola Whitton
PDF Download Digital Games and Learning: Research and Theory, by Nicola Whitton
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In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years through to lifelong learning, in formal and informal settings. The study of games and learning, however, takes a broader view of the relationship between games and learning, and has a diverse multi-disciplinary background.
Digital Games and Learning: Research and Theory provides a clear and concise critical theoretical overview of the field of digital games and learning from a cross-disciplinary perspective. Taking into account research and theory from areas as varied as computer science, psychology, education, neuroscience, and game design, this book aims to synthesise work that is relevant to the study of games and learning. It focuses on four aspects of digital games: games as active learning environments, games as motivational tools, games as playgrounds, and games as learning technologies, and explores each of these areas in detail.
This book is an essential guide for researchers, designers, teachers, practitioners, and policy makers who want to better understand the relationship between games and learning.
- Sales Rank: #1314009 in Books
- Brand: Whitton, Nicola
- Published on: 2014-03-28
- Released on: 2014-04-04
- Original language: English
- Number of items: 1
- Dimensions: 9.00" h x .52" w x 6.00" l, .70 pounds
- Binding: Paperback
- 225 pages
Review
"The literature on games has become a dense and confusing growth. Nicola Whitton’s Digital Games and Learning finally gives a lucid and illuminating guide to both the forest and the trees. For anyone interested in games and learning this is the best 'strategy guide' available today."
--James Paul Gee, Mary Lou Fulton Presidential Professor of Literacy Studies, Arizona State University
"Finally! A book that builds robust bridges from learning research to practical game design and back again! Whitton's Digital Games and Learning boldly presents the core mechanisms of both learning and games, and from there builds up solid frameworks that can be used in a variety of contexts. This book is a tremendous boon to anyone who is designing or analyzing games for learning."
--Jesse Schell, CEO of Schell Games and Distinguished Professor of Entertainment Technology at Carnegie Mellon University
About the Author
Nicola Whitton works as a Senior Research Fellow at Manchester Metropolitan University. She holds a doctorate in the use of educational games for learning and her research focuses on the relationship between games, play and learning. More broadly, her research interests encompass learning and teaching innovation and the use of rich media and technology for learning.
Most helpful customer reviews
2 of 2 people found the following review helpful.
Outstanding
By Clifton B. Chadwick
This is the best book that I have read on the topic.
It is very well organized going through the different ways to understand games - from meaningful challenges to multi-sensory experiences.
Each chapter offer a clear analysis of the subject and helps to understand games.
My whole view of digital games changed much from reading this valuable book.
1 of 1 people found the following review helpful.
I have been an advocate for the integration of digital ...
By rnordling
I have been an advocate for the integration of digital games into the K-12 curriculum for the past 25 years while working with teachers (through nonprofits), becoming a teacher (high school) and a school-based technology specialist (middle school), and devouring dozens of books and hundreds of articles on the subject. Digital Games and Learning: Research and Theory by Nicola Whitton is currently the most comprehensive and insightful synthesis of the literature on digital-game based learning.
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